Friday, May 23, 2008

Where is control going next?

I have spent a load of time with my install hat on the last couple of weeks looking at some developments in control of automated house systems etc.

Control in Dj Equipment has certainly evolved hugely over the last few years in the same way that 12" record sales have declined the amount of new innovations in control have grown hugely.

The big manufacturers can be really slow and old fashioned with there ideas and often we find that small projects are swallowed up by the big boys and made there own!

The Pacemaker and Vitrual Dj to name a couple.

See this video below of another project based out of the box controller!!


Percussa Cubes basics from Livid Instruments on Vimeo.

What we are listening to!



The current listening at QualityDJ

is from Buzzin Fly Radio Show with Ben Watt listen live above!!

Tuesday, May 20, 2008

Bullet proof Decks!



Protect your decks with this innovative product from www.decksaver.co.uk


Stops dust and scrapes to your prized possesions fit the CDJ1000 mk3 and CDJ1000 MK 2

Friday, May 16, 2008

Technics Repairs - they last for ever!


Marc from Scratchworx has been investigationg the rumours of Panasonic the worldwide monster that manufacturs 1200's and 1210's stoping production and support for certain models.

This may well effect our ability to carry out the same level of Technics repairs in the workshop in Edinburgh in the future. For now we have not experianced any problems in getting parts for the main models.

See the whole story here and an extract below:

the 1200s.com forum:
So
it seems the wonderful people @ Technics, actually Panasonic, or even
more so Matsushita Corp (the parent company of them all), has decided
to start discontinuing parts for the famed SL1200MK2 / SL1210MK2
turntables. They've started by discontinuing all of the Circuit Boards,
asking technicians to repair any issues at the component level on the
board. The problem is that some of these components are now also being
discontinued. More specifically they are discontinuing some very
important IC's (Integrated Circuits), which are pretty much what makes
this unit so powerful.

So, now what? We have a lot of Technics
1200 series turntables just sitting in the shop, waiting for repair,
but we can't do anything because we can't get parts. We are trying to
see if the MK5 or M5G parts will work, but haven't performed any tests
as of yet.

Common issues with the main board that affect these units are irregular pitch / drive issues:
- spins too fast
- spins too slow
- extremely slow start up
- washing machine affect (back and forth jerking)
- wont stop when the start/stop button is pressed

All
of these issues are directly related to one or more of the ICs on the
main board. So if you are experiencing any of these issues, I thought
it would be good to know what your up against.

Not sure what
the plan is, but we were told by a sales rep @ Matsushita, they
eventually want to phase out the MK2, and even the MK5 - which is the
purpose for the MK6 release!

Thursday, May 15, 2008

Ableton live 7 coming to a store u know!

Ableton is proud to announce the release of Live 7 LE, an
easy-to-use, professional-grade music-making solution that everyone can
afford. Live 7 LE is built on the same fundamental concepts as Ableton
Live, the music production and performance solution that has won
numerous awards for its innovative workflow and refreshing simplicity.
Offering most of Ableton Live 7's new features, the LE version makes
music-making fast, easy and fun. Ableton Live 7 LE gives you an
intuitive interface and pro features for recording, songwriting,
remixing and DJing. It includes:


  • Studio-quality recording up to 32-bit/192 kHz*
  • Sixty-four audio tracks and unlimited MIDI tracks per project
  • Powerful and creative MIDI sequencing for software instruments
  • More than twenty built-in audio effects, including a host of creative delays, filters, distortions, studio compressors and EQs*
  • Two software instruments-Simpler for creative sample-based synthesis, and Impulse for dynamic, sampled drums*
  • VST and AU effects and instruments support; automatic plug-in delay compensation*
  • Real-time time-stretching and warping of AIFF, WAV, Ogg Vorbis, FLAC and MP3 files for DJing and instant remixing
  • Real-time tweaking of Live's controls with any MIDI controller-just
    MIDI-map it or choose from a list of popular supported controllers for
    instant mapping
  • Single-screen user interface for simple, creativity-focused operation
  • Multicore and multiprocessor support
*Live LE is limited to two simultaneous stereo audio inputs and
outputs, twelve built-in audio effects, eight built-in instruments, two
AU/VST effects and two AU/VST instruments per project. Live 7 LE has
everything you need to start making music, including:
  • Sampled instruments: Essential Instrument Collection 2 LE Edition by SONiVOX and ChocolateAudio (boxed version only)
  • Loops and construction kits by Puremagnetik (boxed version only)
  • A wide selection of presets for Live LE's instruments and effects
  • Extensive built-in step-by-step tutorials
  • Printed reference manual in English
  • Localized software menus, tutorials and PDF reference manuals available in English, Spanish, French, German and Japanese

Available soon from qualitydj

Saturday, May 10, 2008

PCDJ and Vestax ????? not what you think.

Vestax launch new dedicated PCDJ website featuring all there computer contactable products:


Welcome to pcdj.vestax.com!
This website features new computer related Vestax products,
applications, support info, user reports and many other useful tips for
DJing with digital data.

TECHNICS SL-1200MK6 Happy Birthday SL


TECHNICS SL-1200MK6 Direct Drive Professional Turntable


With the soon coming 35th birthday of the Technics SL1200 turntable,
Panasonic has released a limited edition of the legendary turntable.
The SL1200 MK6 will be available sometime!. Since its release
in 1972 approximately 350.000 units have been sold worlwide. The
limited edition will come in two regular color settings (SL-1200MK6K1
in black and SL-1200MK6 in silver).


Some of the 'below the surface' improvements:

• Improved tonearm mounting and oxygen-free copper wire being used for the signal.

• Improved vibration damping in the body.

• Improvements to the pitch control accuracy.

• Better LEDs.

• Possibly some motor improvements.


If and when the 'limited edition' MK6 will get to Europe is not
clear as of yet. All the information above comes directly from the
Japanese website. And even if we try to get a decent translation,
Japanese is a pretty tough language to master!


1. High-quality materials OFC (oxygen-free copper wire) adopted by the S-shaped tone arm


Arm and arm contact point to the base of high precision bearings and
pivot to set up the arm's next move (the horizontal axis of rotation)
and the vertical movement (vertical axis of rotation) Central match the
tone arm pivot point, arms control balance JINBARUSASUPENSHON sensitive
method in addition to the excellent performance in certain trace sound
reproduction possible to S-shaped tone arm mounted. To tone arm signal
line OFC (oxygen-free copper wire) to adopt it in the signal
transmission loss and distortion reduction and improved sound quality.


2.Further vibration damping to the realization of the three-tiered cabinet


T.N.R.C.(Technics Non Resonance Compound)、Cabinet high stiffness at
the top of the middle part of our own TNRC (Technics Non Resonance
Compound), a special heavyweight rubber at the bottom of a three-tiered
arrangement cabinet adopted for the good vibration damping to achieve.
Also seamless casting to it, at the top of the cabinet is an excellent
robustness and durability, lower special in the heavyweight rubber
antivibration and high resistance to degradation years has been to
reduce the use of depleted.


3. Continuous pitch control accuracy improvement


Traditional established vertical control circuit can be added to a
scale and the actual pitch and reduce variation in the pitch of
accuracy improves, more accurate possible.


4. Long-life high-intensity blue LED needlepoint adopted


Needlepoint LED (light-emitting diode) adopted by the
high-brightness long life to achieve. More beautiful blue LED light
sheen of the stage to play DJ school director.


5. DJs from around the world will be supported by the SL-1200 high-performance high reliability



Unique Turntable monolithic structure motor antivibration of
excellent special rubber molding of according to taste adjustable brake
stop DJ playing to support needle-pressure regulator feature
malfunctions to prevent power switch cabinet stands at the top of the
shell spare equipment mounting Department to add scale, the needle
pressure will be easy to reproduce. Pitch control instantly ± 0% of the
reset switch can be set.


35th anniversary of Premium model with limited sale "SL-1200MK6K1"


(1)


Series born 35 anniversary created limited gold disc. Exclusive use
frames and the wall mounting brackets and stand is included, so the
room can be utilized as an interior.


(2)


"The special booklet"
DJs from around the world supported by
the SL-1200 series history and the One & Only superior technology
are introduced in detail. In addition to the DJ world champion in an
interview also appeared, all 55 pages of specifications deluxe
hardcover edition saved Booklet.

No Bullshit Encoding digital Audio

Another great article from Scrathlive!

Take off the bullshit glasses and listen to the good stuff below:

What is encoding?

Encoding is the process of changing the
format digital audio is stored in. There are two broad types of
encoding; compressed and uncompressed. Uncompressed audio is mainly
found in the PCM
format of audio CDs. For the most part, audio encoding means going from
uncompressed PCM, to some kind of compressed audio format.



Compressed audio is split into two groups, lossless and lossy.
Losslessly compressed audio can be decoded back into the exact
uncompressed audio you started with. This is useful for archiving audio
at the highest quality possible, and for people for whom storage space
is not an issue. Lossy compression involves some loss of information hence the term "lossy".

Some common audio formats

<u><b>Uncompressed</b></u>            <u><b>Compressed - Lossless</b></u>          <u><b>Compressed - Lossy</b></u><br />Audio CD                Apple Lossless Audio           Mp3<br />Audio DVD               TTA                            AAC<br />PCM WAV and AIFF        FLAC                           WMA<br />Record                  Monkey's Audio                 Mini Disc (ATRAC)<br />Cassette                Shorten<br />DAT                     WavPack</pre><h1>Re-Encoding</h1>A common question on the <a href="http://www.scratchlive.net/forum" title="http://www.scratchlive.net/forum" target="_blank">ScratchLIVE.net forums</a>
is if transcoding (converting a file from one lossy format to another),
or re-encoding into the same format with better settings will result in
a better quality file. The answer is a resounding "NO". The artifacts
from the initial lossy encoding will still be present, along with new
(possibly far worse) ones. It is a good rule of thumb to only ever
lossy encode from an uncompressed source.<br />
<br />
<h2>An example of transcoding</h2>Audio CD ➞ AAC ➞ MP3<br />
<br />
In the above example, the transcoding step is from AAC to MP3. The
quality of encoding will be greatly reduced in the final result. The
preferred alternative would be to go back to the original CD:<br />
<br />
Audio CD ➞ MP3<h1>Useful audio encoding links</h1><a href="http://en.wikipedia.org/wiki/Audio_compression_%28data%29" title="http://en.wikipedia.org/wiki/Audio_compression_%28data%29" target="_blank">Wikipedia audio compression article</a><br />
<a href="http://arstechnica.com/articles/paedia/The-AudioFile-basicsof-uncompressed-digital-audio.ars" title="http://arstechnica.com/articles/paedia/The-AudioFile-basicsof-uncompressed-digital-audio.ars" target="_blank">Ars Technica article on digital audio</a><br />
<a href="http://en.wikipedia.org/wiki/Sound_recording_and_reproduction" title="http://en.wikipedia.org/wiki/Sound_recording_and_reproduction" target="_blank">Wikipedia sound recording and reproduction article</a><br /><br /><h1>File formats and codecs</h1><h1>Uncompressed</h1><h2>WAV and AIFF</h2>WAV
and AIFF are the standard file formats for uncompressed PCM audio.
Generally they will be the source material for your lossy encoded
files, unless you skip the step of making uncompressed files and go
straight from CD to lossy compressed encodings. <br />
<br />
The best practice would be to archive your uncompressed files
somewhere, and keep them to make new encodings from as technology
improves, or for purposes of keeping a backup.<br />
<br />
For more information check out the Wikpedia pages on them: <a href="http://en.wikipedia.org/wiki/WAV" title="http://en.wikipedia.org/wiki/WAV" target="_blank">WAV</a> and <a href="http://en.wikipedia.org/wiki/Audio_Interchange_File_Format" title="http://en.wikipedia.org/wiki/Audio_Interchange_File_Format" target="_blank">AIFF</a><br />
<br />
<h1>Compressed</h1><h2>MP3</h2>MP3 is the compressed format most
prevalent on the internet and most universally supported by media
players. It uses lossy compression to greatly reduce the amount of data
needed to store the audio. For DJing applications, care should be taken
not to reduce the amount of data too far, to maintain the audio quality
of your files.<br />
<br />
<h2>AAC</h2>AAC is a more recent technology, intended as the successor
to MP3. It is the default encoder in Apple iTunes and is part of the
MPEG-4 specification. While AAC has many improvements over MP3, it is
less widely adopted at the time of writing, for instance AAC support in
Scratch LIVE will be added in version 1.8, and isn't currently on
release.<br />
<h2>Ogg Vorbis</h2>Ogg is an open source container format which can
contain all sorts of media, Vorbis is the open source lossy audio
compression format which uses the Ogg containers.<br />
<br />
Check out more information on Ogg Vorbis here:<br />
<br />
<a href="http://en.wikipedia.org/wiki/Ogg" title="http://en.wikipedia.org/wiki/Ogg" target="_blank">Ogg</a><br />
<a href="http://en.wikipedia.org/wiki/Vorbis" title="http://en.wikipedia.org/wiki/Vorbis" target="_blank">Vorbis</a><br /><br /><h1>Encoding tools</h1><h2>What is an encoding tool?</h2>Encoding tools
are programs which create audio files in a particular format, generally
with options for adjusting various aspects of the file encoding
process. <br />
<br />
Here are a couple of basic options for getting started with making your own files.<br />
<br />
<h2>iTunes</h2>iTunes comes pre-installed on all Mac computers, and is
available free from Apple for Windows. iTunes can encode files of
various formats and settings<br />
<br />
For more information on iTunes, check out the <a href="http://scratchlive.net/articles/?article_id=3" title="http://scratchlive.net/articles/?article_id=3" target="_blank">introduction to iTunes</a> article.<br />
<br />
<h2>LAME Frontends</h2><a href="http://lame.sourceforge.net/index.php" title="http://lame.sourceforge.net/index.php" target="_blank">LAME</a> is a free MP3 encoder which is generally considered to give the highest quality results for VBR encodings at a given bitrate.<br />
<br />
<a href="http://www.dors.de/razorlame/index.php" title="http://www.dors.de/razorlame/index.php" target="_blank">RazorLame</a> is a LAME frontend for Windows, however it doesn't rip CDs.<br />
<br />
<a href="http://www.sbooth.org/Max/" title="http://www.sbooth.org/Max/" target="_blank">Max</a> is a Mac LAME frontend which includes CD ripping functionality.<br /><br /><h1>Encoder settings</h1><h2>Bitrate</h2>A file's bitrate is how many bits per second are used to represent the audio. So a 128 kbps file uses <i>128</i>,000 <i>bits per second</i> to encode an audio signal. The more bits used, the less information is discarded to create a compressed file.<br />
<br />
Bitrate therefore determines the size of a file. Here are a couple of examples at various bitrates:<br />
<br />
<pre><u><b>16bit 44.1KHz Stereo</b></u><br /><b>File Type</b> <b>Uncompressed</b> <b>320kps</b> <b>192kps</b><br />5 Min Track 50 MB 11 MB 7 MB<br />15 Min Track 150 MB 33 MB 21 MB<br />80 Min Mixtape 700 MB 183 MB 110 MB<br />




Variable Bitrate

Variable bitrate (VBR) is a way of saving disk space. The bitrate
setting chosen is used as the maximum bitrate to be used, and when the
encoding algorithm decides it can get away with using less bits to
accurately represent a part of the audio, it does. Thus the bitrate
changes over the length of the file, hence the term variable bitrate.
Variable bitrate files can take slightly more CPU to decode than
constant bitrate files, due to the changing amount of bits.

Constant Bitrate

The meaning of constant bitrate or CBR is obvious. The same number of bits are used to encode every second of audio.



Wikipedia article on bitrate



Joint Stereo

Joint stereo is a technique where instead of encoding the left and right channels separately, the sum and difference
of both are encoded instead. Since both sides will tend to be very
similar, the difference will not require a lot of data, and thus the
size of the file is smaller than 'normal' stereo. This means more of
the bits can be used for the 'important' information, and thus the
quality will tend to be improved. It should be noted that some experts
think joint stereo techniques can impart artifacts on the audio, but in
general joint stereo is a good thing.



Joint Stereo: The Myths and The Realities



Some recommended starting points

If you have plenty of storage,
and want the best quality you can, the standard is 320 kbps CBR Joint
Stereo. If you find that you don't have enough room to store all your
music at that quality, a good compromise would be 224 kbps VBR joint
stereo.



It seems like a well established fact that you can't get away with bitrates lower than 192 kbps in a performance setting.



Beyond those starting points, it's up to you to listen to your encodings, and see what you like or not!



Good times :-)




Gain Theory Often ignored!


The amount of times I we explain gain structure to customers is incredible.

This article from the Scratch Live Forums is a great little explanation for all of you who still cant do it!

Gain Theory

What is gain?

Gain is the process of
increasing the amplitude of your signal, or 'making it louder'. The
reverse process, making your signal quieter, is known as attenuation.



Headroom

Headroom,
as the name implies, is how much room there is between the average
level of your signal and the 'ceiling' - the maximum allowable level in
a given part of your system.


Headroom equates to how much gain you can apply before clipping

Clipping

Clipping
describes what happens to a signal when it's amplitude is greater than
the system will allow. Clipping can result in unpleasant loud
distortion.




Clipping is irreversible

Noise

Noise
is technically any unwanted portion of your signal. Generally in DJing,
it will be hiss, hum, or perhaps crosstalk interference from other
signals.



An analog audio signal will always accumulate some noise
during transmission, and minimising how much is best achieved by
keeping the signal as loud (hot) as possible while also avoiding
clipping. Signal to noise ratio (SNR) is the measure of how hot or high
the desired audio signal is above the noise floor of the system or
piece of equipment. Higher ratios meaning less background noise.



Poor gain structuring is almost always the cause of excessive noise in a system.



The noise portion of your signal will be affected by gain in the same
way as the rest, therefore it is less desirable for a quiet signal to
be transmitted than a loud one, if possible, while avoiding clipping.



For example a turntable phono output is very low level, and if transmitted for more than a couple of meters via standard cables, will accumulate a large amount of noise proportional to the material content.
When that signal is later turned up to line level by a phono pre-amp,
the result will be very noisy. Note the relevance of this to the SL 1
Thru outputs, if you use normal vinyl in your Scratch LIVE setup. Try
to use the shortest cables you can from the SL 1 to the mixer phono
inputs.

Putting Theory Into Practice

The ideal is to limit the points
in a system at which gain or attenuation is applied to two; One gain at
the input, and one attenuation before the power amplification. This
minimizes the possibility of poor signal to noise ratio in your system.



Metering

Meters tell you the level of your audio, usually the color red indicates clipping, or that you're approaching clipping.



In Scratch LIVE there are two meters, one for each deck. There are also
three gain controls, one for each deck individually as well as one
master gain affecting both sets of outputs equally. They indicate the
level of each output just before the signal is sent to your hardware.
If the meters are sitting just below the red, your signal is as loud as
it can be without clipping. This is generally what you will want.



Track Gain Tags

Each
audio file in your library can have a gain value associated with it. If
you have files which are too quiet, or too loud, you can correct this
using the track gain knob in Scratch LIVE, and that setting will be
saved into the gain tag.



In Scratch LIVE 1.7 we introduced an Auto Gain feature, which does this step automatically. Check it out in the manual.



SSL Master Gain

If your tracks peak just under maximum level, the master gain in Scratch LIVE should remain at 12'oclock.



Do not be tempted to crank the master gain "into the red"
to get some more level into your mixer; all you will be doing is
clipping your audio, distorting the music before it even exits your
computer.



It should be noted that the track and master gains inside Scratch LIVE make up a single overall
SSL gain (or attenuation) value for each deck's output. So in practice
you should set your SSL master gain so most of the tracks in your
library are just below clipping on the SSL meters, and then adjust
individual tracks as needed to bring them to the right level.



Mixer Input Gains

In the signal flow diagram, you can see some
other sources coming into the mixer, normal vinyl from a turntable, and
CDs. Your input gains on the mixer are a good place to even up
different sources.



Use the input gains in conjunction with the meters on your mixer to
make sure the loudest track you will play doesn't clip the mixer at all.



As usual, get it into the yellow or orange, not the red.



Mixer Channel Faders

With correctly set input gains and master
output on your mixer, the channel faders should purely be a tool to add
dynamics to your performance, and aid in smoothly transitioning between
tracks. You should be able to have your track faders all the way up
without distorting or going into the red on your mixer's output meters.




Mixer Master Output Gain

Even though it's being mentioned last,
you should try and set the mixer master output gain first thing when
you're setting up, or during sound check.



Play the loudest track in your playlist, set the input gain into the
mixer so it's not clipping internally, then set the master output gain
to the loudest level you're going to hit during you're set - or to the
specifications of the sound technician (if you have that luxury)

Final thoughts

Well, that's it for this introduction to gain
structure. Once you have the basic ideas in mind, you should find the
practical implications of gain structuring becoming more apparent as
you continue DJing.



There are many good books on audio theory available, and a ton of information available online, including the fabulous Rane Professional Audio Reference, and of course, other DJs right here on the Scratch LIVE forum :-)


Wednesday, May 7, 2008

DIY DJ Controllers: A Vestax VCI-100 With Real Vinyl

DIY DJ Controllers: A Vestax VCI-100 With Real Vinyl







image


There are various ways to bridge the gap between vinyl records and computers, as we saw last week. You can cut records with digital timecode. You can build controller hardware
that simulates the resistance of a motor, or mechanically control
digital media using the turntable platter. And then there are the brute
force methods, like strapping mice to turntables.


Squarely in the brute-force camp, our friend Ean Golden at DJ Tech
Tools has added 7" records to the wheels on Vestax’s VCI-100 USB
controller. If you want to do the same violence to your VCI-100 (I love how abused Ean’s VCI is looking, especially with those custom arcade buttons), Ean has a tutorial:


Add Records to your VCI-100 Jog Wheels [djtechtools.com]


The VCI still doesn’t feel like a turntable; I think it’s best
thought of as something new and digital. And you do lose access to some
of the controls. But I love that it’s customized in this way. Maybe
I’ll add hubcaps to mine.



Credit